A Powerful GPU and CPU is needed when running Virtual Reality Programs due to the image being rendered twice. Monitoring which component is acting as a bottleneck can help in determining the best course of action.
Using OpenVRFSR can provide additional frames. Also consider reducing the resolution of the the application. For wireless latency, WIFI6 or better may be needed for a clear image.
Using the SteamVR Performance Test before acquiring a headset will let you know if your PC is capable of running VR.
Do you have SteamVR Base Stations 1.0 or 2.0?